![]() In Age of Wonders III, all Draconian units have Fast Healing, which increases their turn-by-turn HP recovery. Sorceror because i love magic(not because i think the class is strong despite alot of players calling it overpowered)Ĭreation master for bless(best buff), heal(always good), cleance land and tempered domain(great way to get happiness), Ressurection(I hate losing units), temperate empire(makes the entire map pleasent to look at and remove alot of troublesome terrian my elves dislike), bane of the unatural(helps deal with enemy summoners and undead), admilty condem killing is useless for anyone who isnt a theocrat. Healing Factor: In Age of Wonders: Shadow Magic, draconian units can receive the Regeneration ability if the city they are built at has the Hydras Pool upgrade, which fully heals every unit with this ability at the start of the next turn. So far i have played or plan on playing: Orc theocrat Frostling necromancer Dwarf dreadnought Elf druid Tigran warlord Draconian. I have looked at the recent stats for the PBEM tourney in 2017 but i need some reasons why the race and class are best together. High elven sorceror creation master wild magic adapt. Making some heroes Im struggling determining what races and classes go together and have the best synergy (new to the game kinda). ![]() I have played every race, class and sphere combination and found them all lacking.
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